using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("FriendlyChallengeQuestFrame")]
	public class FriendlyChallengeQuestFrame : MonoBehaviour
	{
		public UberText m_questName => method_3<UberText>("m_questName");

		public UberText m_questDesc => method_3<UberText>("m_questDesc");

		public Transform m_rewardBone => method_3<Transform>("m_rewardBone");

		public GameObject m_nameLine => method_3<GameObject>("m_nameLine");

		public MeshRenderer m_rewardMesh => method_3<MeshRenderer>("m_rewardMesh");

		public UberText m_rewardAmountLabel => method_3<UberText>("m_rewardAmountLabel");

		public FriendlyChallengeQuestFrame(IntPtr address, string className)
			: base(address, className)
		{
		}

		public FriendlyChallengeQuestFrame(IntPtr address)
			: this(address, "FriendlyChallengeQuestFrame")
		{
		}
	}
}
